![]() “Our initial vision for LEGO Digital Designer back in 2002 was to make building on a computer accessible and fun for children – to play with and share their creations online.” said Ronny Scherer, producer of the first-generation LEGO Digital Designer. “I am so impressed with how the community of creators has evolved. Builders-enthusiasts and professionals alike-have used LDD in wonderful and unexpected ways. They took ownership and created the most amazing virtual LEGO models and have grown the virtual building ecosystem. They have truly inspired a generation of digital LEGO creators.” I am so proud of the team behind LDD and the greater virtual building community. Tormod Askildsen, head of AFOL Engagement for the LEGO Group, has been intrigued by digital building since using LDD to bring alternate model instructions for the LEGO Factory Hobby Train set to market in 2007. “When the LEGO Group acquired BrickLink,” Askildsen said, “one of the things that impressed and inspired us was their purposeful development of the Studio software. ![]() For digital building to be not only a nice feature for some, but a meaningful part of many people’s LEGO building experience, it must be an integrated and useful part of both the design, the building and the sharing experience. The talented team behind Studio see this clearly and continue relentlessly to further innovate and improve the Studio experience”. In 2014, then independent BrickLink created the BrickLink Studio software as a free virtual LEGO building tool. Studio was built on the industry-standard Unity gaming engine and is designed to integrate with the BrickLink Marketplace. io file format is based on the fan community-developed LDraw standard with part connectivity data added to give digital bricks clutch power. ![]() ![]() Users can import LEGO models built in LDD, LDraw, and other popular tools. ![]()
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